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thranx said:
S.T.A.G.E. said:
fauzman said:
d21lewis said:
I can't prove it but I think Cliff made exactly what he wanted to make at the time. Now, he's wishing he'd gone a different route.


Yeah. If he had been more gender-balanced and it didnt sell as well, I think he would be bemoaning NOT making it a dude-party. Maybe thats what GeOW4 will be about?


Even if it was gender balanced (in-game) it still would be a Dude-bro game. The game generally attracts males at 90% or higher.

I don't think he means he wants to change the audience of the game, just the aspect of big muscualr male characters


The muscular characters gave the game its charm. If they had normal realistic looking characters the game would've been boring to look at. Take Darksiders for instance. That game has a lot of charm in its comic book style approach. A lot of western made shooters are dude bro games. LOL basically most shooting co-op games that represent America in general. "Dude-bro" is a cultural thing and its huge in America. It sells.

http://en.wikipedia.org/wiki/File:Unreal_Engine_Comparison.jpg

Epic games along with other western companies have been championing thick characters for a long time (on PC before this gen). They've been doing Dude-bro for quite a while. They like characters with hulking bodies in bloody worlds meant for men to enjoy. As I said before, the PC mentality was brought over to the Xbox via Microsoft, opening pandoras box for more people to be exposed to it.