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Wow I wasn't expecting to create such good discussion with this topic!!! Some people have really made some very interesting posts! And the notion that MP3 will bomb is ludacrus... it's one of the big three and you expect it to bomb? I think someone justified the arguements I would have used already. Maybe it wont sell at Halo 3 levels, that's being overly optimistic... but who's to say that Metroid wont fit it's own ongoing groove rather than a hit and miss affair that regular core games have been... that's the word of mouth spread situation that you see on the DS now... I doubt it's going to be like that, it's a hella niche game for sure, but are the controls going to be intuitive enough? I can't say how I think it will go until I play the game and until there are widespread hands on experiences around the net before judgement can be made... the hands on impressions of this game are SO imporant... Nintendo knows this, why do you think they are making it so hard for people to get their hands on it? Do they not want to ruin it's perception too far before launch? Do they now realise that an FPS has amazing possibilities on Wii however there are simply some technical drawbacks with the pointer / nunchuk combination that it can't be purely perfect? I wish there was a second joystick on the Wii Remote (for hardcore games) imagine having two sticks AND pointer aiming... FPS with 3 axis of movement oooooo baby - now THAT's 4D