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zarx said:
disolitude said:

Yeah, its so rediculous reading some of these RAM expectations. I've benched current top games on PC and even with Windows 7 running along with browsers, anti virus stuff and many other processes, I've never seen RAM usage go over 6 gigs. And that is with 3 monitors. Games on consoles won't need more than 2 GB of ram next gen.

Regarding Nintendo, I hope the GPU has some dedicated RAM as well. Maybe 500 MB on the GPU and 1 GB for system. If so, WiiU is in great shape.


Hopefully that will change as we finally move to 64BIt games, aparently going forward some Frosbyte engine games will require 64Bit for example. Once we get past the 32Bit wall I imagine that we will easily shoot past 4GB RAM+VRAM and get more seemless worlds with no loading and a lot less popin. Consoles that are not limited to less than 512MB should help move it along a lot. 

OT: There is no real new information other than 1GB of RAM for the OS and the speed of the disc drive which is very nice, power draw and internal storage.

Everything else was already pretty heavily rumoured or already confirmed, 25GB discs, 1GB RAM for games, semi modern customised AMD GPU bassed on R700 with GPGPU, 3 core custom IBM CPU with some form of Power 7 tech. 

There is no way of gauging how performance stacks up at all without architecture and clock speed details.

For sure if we count VRAM as well. Hell I've seen benches of games that go over 2 GB of VRAM alone. Metro 2033 maxed on 3 screens is doing 2.5 GB of VRAM. 

But GPU RAM aside,  I doubt games will ever use more than 4 GB of system RAM. Hell even 2 GB seems like a strech for next gen.