Kasz216 said:
I'd agree. FFT's battle system was broken. Some classes ruled, others were completely useless... and the challenge level of battles would shoot up and down dramtically. Then once you got Cid... it was more or less game over unless you just didn't use him. I like PSP's TO: LUCT system best when it comes to battle systems though. |
LUCT basically has the same battle system as Tactics except 2 key things. The ability to rewind time and get a do over is a total life save(also I don't think the enemies gauge with you which was very annoying). Second the fact you only have to level up a class one time and every one of that class becomes that level. Cuts down on senseless grinding.
Advanced was still a bit cooler to me tho. The Judge Laws system was super fun. I loved tricking an enemy to break the law and get booted from the fight.


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