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kain_kusanagi said:
Mouse Keyboard >>>>>>> Dual Analogue >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> IR Pointer

I hate using the IR Pointer to control an FPS. You'd think it would work like a mouse, but it doesn't. It's unwieldy and most of the games that use it do that thing where the pointer moves around the screen instead of staying int he center and moving the camera.

im sure you can adjust the bounding box or whatever to do just that.

I wouldnt be surprised if you dont see alot of support for IR with Wii U, devs would have to make a U pad control option, dual analog and IR pointer. Lot of options but alot of work.