maverick40 said:
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I have found that hype is a very unreliable indicator when it comes to sales, primarily because hype is usually measured based on how an unrepresentative 0.1% of people feel about a product. I remember seeing huge amounts of hype surrounding the launches of the Dreamcast, XBox and Gamecube while their sales were unimpressive, and recently the 3DS seemed to launch with little hype and it has sold relatively strongly; certainly, the 3DS' launch was fumbled but sales took off because of an agreesive price and several good game releases.
The lack of information a few months before launch is nothing new in this industry, and has been associated with successful and unsuccessful systems.
You have to remember, it is likely that if the Wii U is successful about 5% of people who own it will buy it within 6 months of it launching. While it is important to make a good first impression, producing a successful product is determined by more than just having a good launch; and becoming the market leader is a marathon not a sprint.