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CGI-Quality said:
Kasz216 said:

If by best looking you mean "closest to reality." Which you seem to.

If you mean... best looking as in.... looks the best. Not even close.

Aesthetics wise it's not great... in general as games move towards reality they seem to be moving away aesthetics and design... seeing them as largely uneeded or unrealistic.  I'd take a less impressive stylized game any day of the week.

As you see, perception and definition are key.

Best example: Uncharted 2: Among Thieves vs Killzone 2. In 2009, I thought the latter ate the former for breakfast, but what everyone else saw was a beautiful, realized, stylized appeal in Uncharted 2 and rated accordingly. 

I was one of those UC2 junkies, haha. XD

For me, KZ2 fell into the same trap as The Conduit; strong tech let down by boring grey/brown environments. Killzone 3, however, is another matter entirely...