By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RafaelOrix said:
Chark said:
I think the reason Resistance did so badly is because of the dissapearing bodies. Nothing else. You pull a terrible stunt like that on any game nowadays and it's garbage. Of all the things they should have done with that game, nothing, and I mean nothing, would have been as helpful as creating a dissolving animation for dead bodies.

Resistance is my favorite FPS franchise (Resistance 3 is absolutely brilliant!) and I tried the demo for Resistance: Burning Skies. I don't think the bodies dissapearing are a problem, I hdd graphical glitches, sound glitches and some other problems I don't recall right now when I tried the demo, so it wasn't exactly a day one for me. However, the biggest problem right now is the price of the game here in Brasil. As soons as it gets lower, I will buy it. Runa and some others have been very vocal about this game in a good way, it seems like the ones who actually played it approve the game, while others seems to be bashing only by seeing pictures or reading some random review.

You have to consider the average person. There are those that will immediately dismiss the game upon seeing it. What that tells people is that they aren't taking it seriously, that they don't respect the consumer enough to put in a simple animation. Resistance doesn't have enough clout to have gamers or reviewers ignore this defect. The game looks completely unfinished because of it. Whether its a big issue or not in reality is another story. The game paid the price though, that's for sure. If it wasn't for that one graphical issue, the reviews would have been a little higher. People would have been more forgiving, but when you show a giant visual flaw like that right off the bat everyone goes into nitpicking mode and will destory that game from the inside out. Not everyone of course, but the majority which is why the game barely crawled up to 6.0 score on metacritic.



Before the PS3 everyone was nice to me :(