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HappySqurriel said:

Being "the most powerful CPU used in a gaming console" is expected being that the PS3 is the newest high-performance console on the market. Being that you're a software developer you should realize that the "amazing" performance of the Cell (and any distributed system) is largely theoritical, and the more parallel processing units you break an algorithm into the more waste there is in a system.


 The DC was more powerful then consoles released after it. Same with the 360 (with respect to the Wii).

 As for the parallelizing algorithms, yes, you gain waste. But you gain CPU cycles/time when you do it.

So if you could have a single CPU with the same power as all the SPE's in the Cell, you would get a lot more performance out of it. But being ray-tracing on the Cell can be as much as 30 times faster then the fastest single core intel CPU ever made, I think it's OK to take the hit ;)