| oniyide said: Well those games did release in the holiday season which more people would be willing to spend money anyway. And 2nd all those games you listed are sequels in multimillion selling series. They have their fans who would buy those games no matter what else. IMHO, i think to really get a good look at this you would have to check for games that arent nearly as popular as those. For instance Rayman origins dropped the same day as AC Revelations and well you could see the results |
It's not possible to know if Rayman was affected by Assassin's Creed. Rayman Origins wasn't apart of a series, so we can't look at predecessors to see if it dropped. If there was a noticeable drop, then we could blame it on the more crowded time period. That's why I included the sequels. Because we could look back at predecessors and make comparisons with predecessors. It's really impossible to know if a reboot or new IP was affected because we have nothing to compare those too.
In 2011, nearly every sequel released (big and small games) outperformed it's predecessor. And the ones that didn't were only less by a small bit. (I think Resistance 3 was the only game that didn't follow this rule). I think this suggests that packed seasons aren't as harmful as we thought they were, at least. One might argue that packed seasons are actually beneficial.







