By using this site, you agree to our Privacy Policy and our Terms of Use. Close
pezus said:
happydolphin said:
omg tads, the explosion at 1:00 of the Armaggedon video was breathtaking.

@everyone. Can someone explain how modding works? Is it the ability of the user community to add textures to objects, or is there more? Can lighting be changed, physics, reflections, models?

I was impressed by the GTAIV mod and by the "Real Life" incredible lighting mod, and even the full immersion one. So breathtaking.

 

Very interesting. Putting what you're saying with what scoobes is saying, and in light of OP, what would stop a developer from using a game and modding it to make a next gen game a little later (say 3 to 5 years later)? What if Crysis 2 was a modded version of Crysis, like one of the vids we saw?

If Crysis can look like what we saw in those videos after what 4 or 5 years, what's stopping a company from modding their own games, and basing their next games off of a top quality foundation game? (and therefore saving money)

A different question, how did Crysis 2 break what was better before, and how is making Crysis 2 different than modding? This is a fascinating thought to me.