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CGI-Quality said:
wfz said:
pezus said:
wfz said:
Oh my god... I got a migraine watching that. :( It looks beautiful, but the camera is so shaky and there is SO much motion blur that I felt like I was going to throw up. x_x

Why is motion blur "the thing" with advancing technology? Do these developers' eyes blur up and do their heads shake like crazy when they run outside?

Most of it was blur because the player had been shot, so it was a way to give the game a more immersive feel. Harder to focus when you're hurt and stuff like that.


I got a headache before he even went into battle. Also, the blur kept up way after the enemy soldiers were dead. As did the shaky cam. I hate that stuff so much. :(

I get not liking that stuff, but it adds to the realism and immersion. 

I disagree, I don't think it adds realism and immersion - it does the opposite for me. When I run around, my head doesn't flop around like my neck has no bones (yes I'm exaggerating a bit), and my eyes also don't blur. Cameras blur and shake, human eyes don't. And having a camera for a head in a First person video game is something I don't like. :P


@ Pezus, I like that one more, but those turtle's movements are so shaky they remind me of the girl from The Ring movie. :P