happydolphin said:
Sorry, do you think I didn't realize that when I posted the example? Of course it's a game and not a HW expansion, of course that's a big difference, but it doesn't change the fact that it's equally applicable in the discussion of adoption. Some people made use map settings only made for the classical version, but they were few because BW was so well made that everyone adopted it. Another example is Diablo Hellfire. It's not considered part of the canon because it was made by a 3rd party and wasn't officially backed up. This all supports my "push" argument, regardless of the differences you mention. |
Then why did you post it? It clearly has ZERO relevance.
There is not one single example of a hardware add-on receiving significant software support.
Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic
Now Playing
Switch - Super Mario Maker 2 (2019)
Switch - The Legend of Zelda: Link's Awakening (2019)
Switch - Bastion (2011/2018)
3DS - Star Fox 64 3D (2011)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Wii U - Darksiders: Warmastered Edition (2010/2017)
Mobile - The Simpson's Tapped Out and Yugioh Duel Links
PC - Deep Rock Galactic (2020)