Scoobes said:
That's a pretty difficult question (better looking is very subjective and difficult to quantify) but some scalable PC based engines should give you a clue to what new effects you can expect to see added on WiiU hardware. It's not simply a matter of being more powerful but what effects the chip architecture is capable of producing. http://www.mycrysis.com/gallery/screenshot The screenshots here should give an idea of how DX11 affects the look of a game... just make sure you download the full screeshots so you get a proper comparison. WiiU doesn't support DX11 (MS thing) as it'll almost certainly use OpenGL 4, but the same effects are supported on both and the GPU should support at least some of these. Expect WiiU games to at least incorproate some of these effects to improve visuals over PS3/360 titles whilst retaining or increasing stuff like texture resolution, polygons and general shader effects |
Hey man, thanks a lot!







