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teigaga said:
kitler53 said:
...

..other than completely change the nature of the gamplay.

the first 2 U pad game will be absolutly no sooner than 1 year after nintendo's announcement to developers that 2 gamepads are allowed.  2 years for a high quality game.


But why would it change the nature of the gameplay? Of course its completely dependant on the game, but with the 2 cases I mention Fifa and Zelda battle quest the gameplay should remain exactly the same. Fifa uses the Pad for more accurate passing, shooting and player management during a match. How would this change for 2 control pads? 

Equally Battle quests has people with the pad take on the role of archer, including 2 archers will make very little difference to the game. 

my programing experince is outside the realm of games but i think this is sort of a universal concept.   when you make a fundamental assumption about what your program will do (like only support 1 player for the role of the archer) it takes a lot of effort to reverse that assumption late in the dev cycle.  i dunno, i could be wrong in this case but i'm going to get nintendo the benefit of the doubt on this one.