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happydolphin said:
oniyide said:

Its not about whethere you would buy it or not, but what the company; Capcom thinks would be worth it and profitable. Lets try to look at it from their point of view. How much of the Wii owners own a GC controller? how about the CC?? Fact is there is a potential limit as those controllers are STANDARD with every Wii, theres your barrier right there. Unlike the other systems which use standard control. Im not saying the Wii couldnt run some version but at the time Capcom for whatever reason decided not to go with it. Yeah 3ds and iOS version got it eventually but i still wouldnt consider those the full true versions either(3DS has crappy backgrounds and is missing Arcade version content, iOS just plain sucks)

The 3DS version is lacking I think 2 characters and maybe some costumes, but it has everything else. But the Wii wouldn't have that problem since it's disc-based and would have all the DLC. Crappy backgrounds don't break the game imho. Ultimately it wasn't a technical limitation on the Wii, nor was it on the 64 (killer instinct).

The controller one is more difficult to debate, but keep in mind the majority of core Wii gamers own gamecube controllers or classic controllers (it's a fair assumption), so there's a market right there. Plus, what would stop them from making their own 3rd party controller? THere was one for Tri, why not for SFIV? The market was there, the sales potential was. I think it was just a bad decision on Capcom's part to be fully honest, nothing Nintendo did wrong. Though I will admit that the controller thing was a hurdle on Nintendo's part, that's the only  thing I'll concede, but it sure is not a show-stopper, and did not break the business case in any way.

I never said it was a technical limitation. This is a fighting game not some vast sandbox. But the facts remain they would still have had to made the game from the ground up for the Wii just like they did for 3ds and iOS and it was 4 characters not 2. (evilRyu, Oni, Yun and Yang). Im not backing their decision, hell i know i didnt have to wait, but i do understand it. and see why they did it.

Interesting, why would that be a fair assumption? Its not like GC was such a big seller that their would be alot of controllers out there in the wild. CC that is more of a wild card, but if your the type of person that bought a WIi just to play stuff like Wii Sports adn what not, then that person most likely wouldnt care about CC or the games that support it. There is VC but how well has that really done? I know SMB3 did really well, but you dont even need a CC to play the NES games.  It cost money to make a controller and they had help from Ninty on MHTri, not the same situation, which would lead me to believe that Ninty didnt care enough to try to get SF4 on the system or Capcom didnt even approach them.