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happydolphin said:
oniyide said:

That only proves my point, Tvs.C ran on hardware that was very similar to to the Wii's own. YOu cant say the same for SF4 which was made pretty for the HDs, I think that the wiimote was a barrier as well. Kind of hard to sell a game where only a few people have the controller to play it. (CC in this case)

For pretty, the full version ran on the 3DS I'm sure the Wii could handle it. As for input, the GC controller, the classic controller and all kinds of controllers were supported. I dont think that's an issue, and would not stop people from buying it. All that's left is the online, and they did it with MH Tri. So I can't say I agree.


Its not about whethere you would buy it or not, but what the company; Capcom thinks would be worth it and profitable. Lets try to look at it from their point of view. How much of the Wii owners own a GC controller? how about the CC?? Fact is there is a potential limit as those controllers are STANDARD with every Wii, theres your barrier right there. Unlike the other systems which use standard control. Im not saying the Wii couldnt run some version but at the time Capcom for whatever reason decided not to go with it. Yeah 3ds and iOS version got it eventually but i still wouldnt consider those the full true versions either(3DS has crappy backgrounds and is missing Arcade version content, iOS just plain sucks)