By using this site, you agree to our Privacy Policy and our Terms of Use. Close
happydolphin said:
the_dengle said:

I never hear people using this kind of argument to suggest that Uncharted should support Move or that Halo should support Kinect. Motion controls worked for Skyward Sword, and they'll work even better for the next game. I don't want the dev team to be hung up on the question "can we also do this with traditional controls?" every time they make a new gameplay mechanic or enemy type. Especially because eventually the answer will be "no," and then the team is stifling their creative impulses for the sake of conformity.

Problem is it didn't work, and the tech is not fully ready. Might as well let people decide what they want to use until the tech is truly compelling. I played the game and as far as I was I was still struggling with the controls and found them uninteresting.

Uncharted and Halo don't have that problem, only games with motion controls do.

it worked very well actually not perfectly but very well if nothing interfered with your WiiMote

the only problem I found was recalibrating the pointer other than that I never had to once recalibrate the the Wiimote the way you do when you start the game



    R.I.P Mr Iwata :'(