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happydolphin said:
Roma said:

it would take longer to make or add to the cost if the team is to get bigger which it already will be as more graphical work will go into the next console Zelda.

personally I think they will chose one way and go with it

I will buy it either way but I would be disappointed if they go back to buttons

They should give people the choice, always. The extra sales would warrant the added cost Roma.

I never hear people using this kind of argument to suggest that Uncharted should support Move or that Halo should support Kinect. Motion controls worked for Skyward Sword, and they'll work even better for the next game. I don't want the dev team to be hung up on the question "can we also do this with traditional controls?" every time they make a new gameplay mechanic or enemy type. Especially because eventually the answer will be "no," and then the team is stifling their creative impulses for the sake of conformity.