happydolphin said:
They should give people the choice, always. The extra sales would warrant the added cost Roma. |
I never hear people using this kind of argument to suggest that Uncharted should support Move or that Halo should support Kinect. Motion controls worked for Skyward Sword, and they'll work even better for the next game. I don't want the dev team to be hung up on the question "can we also do this with traditional controls?" every time they make a new gameplay mechanic or enemy type. Especially because eventually the answer will be "no," and then the team is stifling their creative impulses for the sake of conformity.








