lilbroex said:
You are adjusting for inflation out of context. Those games were released on more expensive hardware compents. A disc costs nowhere near as much to manufacture or ship as a cartridge nor does it require as many resources or take as long. The cost of the data on the disc is not set in stone. Nintendo made the Wii U with the intent of making games as easy to develop as they were with the Wii and also as inespensive. Then thee is also the downloadable service which removes retailer cost altogether. Listing things like inflation and dates don't matter much. There are many, much more important factors and workable factors. |
All I can say is anyone who grumbles about game prices does not shop. I have well over 40 brand new titles in past five years I spent less than $20 on, half of those were less than $10. Games go on sale all the time nowadays, often within weeks of release date (ex: about a 90% chance I will be able to find Assassin's Creed 3 for under $40 by Christmas 2012 and under $20 by Saint Patrick's 2013) so the whole $60 price point seems far more loose than it did in Super Nintendo days. Good time to be a gamer on a budget.








