Most of the time people analyse the videogame market they compare the worst case scenario of Nintendo to the best case scenario for their competition ...
Essentially, if the growth in the smartphone market acceleratesand people in developing nations start spending a weeks wages on a game for their smartphone then the smartphone gaming market will kill off the handheld gaming market. There is never the consideration of the growing level of piracy on smart phones, or the concept that people who haven't bought a smart phone yet are the least likely to pay for apps, or that most people willing to spend more than $1 on a smartphone game are already buying smartphone games that cost more than $1; and the market is really not that healthy yet.







