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Tetsuya Nomura was probably the best thing to happen to Final Fantasy in a long time. His character designs are iconic and resonate with RPG fans. Also, many fail to realize his influence throughout the series history. He first officially came on in FFVI as battle designer or something. Then character designer in VII-X.

Yet what his job title doesn't say is that he has a hand in some of the most key plot points in FFs. Sakaguchi originally wanted to make FFVII a long flashback sequence(like FFX) but it was Nomura is convinced the panel to scrap that idea and go for the chase approach(following Sephiroth's journey). While he takes direction from the lead designers, the lead designers also take cues from his artwork. This has all been revealed in past interviews. This is one of the main reasons every game he touches seems to turn to gold (KH, FFVII, FFVIII, FFX, TWEWY, CCFFVII, Advent Children).

Has anyone else realized that SE uses him almost like the official mouth piece of the company now as well? Especially when they want to deliver bad news, if Nomura does it it comes off a bit easier. When Wada does it I want to rip his head off. I feel this is similar to Konami forcing Kojima to reveal MGRising for 360 at that E3, looked like Kojima wanted to jump off a cliff but it felt more appropriate coming from him than from the corporate machine.

PS. I am also very much looking forward to the behind the scenes development videos for FF Versus XIII, I think that might just be the most interesting movie yet from SE :/



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)