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What Bethesda do with their open world RPGs, no other developer comes close to matching. No other RPGs or open world games give you such a detailed world where you can interact with everything (and where the game remembers what happens to those items) or where virtually anyone can die. The AI routines as well have been improving game by game where you can almost believe they're going about their daily business. In this respect, TES and Fallout 3 show off their genius.

Do the games have bugs? Yes, but when you look at the scale, it's not that surprising. The sheer number of variables is astounding. When problems cropped up for players, their tech support would ask you to send your saved game due to the sheer number of variables to sort through; they had to deal with it on a case-by-case basis.

Do I think they could do a better job of reducing crashes and glitches? Yes (in fact I downloaded a third-party mod that has prevented Skyrim from crashing!), they should probably hire more proficient coders, but that doesn't take away from their skill at creating incredibly detailed and realised worlds.

As for the PS3 issue, I think they should have just cut their losses and outright said the PS3 was too difficult to get the game stably working. It is a major RAM hog and with the architecture on PS3, it's just difficult to get a game of TES nature working suitably. Maybe they should have hired a few modders to sort out the tech problems