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Mr Puggsly said:
Tridrakious said:

Sony didn't know how to manage two concurrent systems at the same time and mostly it was Sony marketing that failed the PSP and almost sank the PS3.

Looking at it, the PSP had a great launch line-up (same with the Vita), then about six months of almost nothing (same as the Vita), then a game called Grand Theft Auto: Liberty City Stories came out and launched the system back into the positive mindset of people (Sony better hope games like Assassin's Creed III: Liberation and PlayStation All-Stars does the same)

However, once GTA: LCS released, there was nothing major for almost an entire year afterwards. (A mistake Sony better not make this time around or they will most likely have the worst performing modern gaming platform within the last 12 years)

I don't think marketing is why PSP sales dropped, like I said before I think people just lost interest in core games on PSP. Especially since 360 and PS3 library became far more interesting over the years.

Marketing had nothing to do with PS3's troubles. It was just too expensive for several years.

There was almost nothing for the PSP to really sell on for almost an entire year after the release of GTA: LCS. Battlefront: Elite Squadron and the White Darth Vader silkscreened PSP was the next biggest thing.

PS3 would have done much better if it wasn't for the terrible ad campaign that was used. The White Room campaign turned people off of the system more than the price I believe. Even though there wasn't much release between the launch and games like Warhawk, there was quite a few games in development that kept people talking about the PS3.

PSP was just left behind because Sony couldn't fight two losing battles at the same time. They chose to save the home console business and PSP effectively died. I think God of War: Chains of Olympus was the last game to release to really move systems (outside of Japan).