green_sky said:
Slimebeast said:
happydolphin said:
Slimebeast said: I wander what they mean by rocky start on X360 and PS3. Specifically, what games didn't meet the expectations commercially? Off the top of my head I can only come up with one EA early generation game, MoH Airborne, that was a huge failure.
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"It was a big jump last time,
1) we went from standard def to high def,
2) we went from very unconnected boxes to online service models
3) we saw a big jump in processing power
4) and frankly we made a couple of mistakes in how we built our technology that was going to build all these games out. [Engine]"
"Fortunately, we have a very different approach to technology now - we have an engine called Frostbite, that is a proven engine that we've shipped a lot of games on, that's tailor-made for next gen hardware. So we're in really good shape from a technology standpoint which is where we had our misstep last time, and we have a much richer and broader set of IPs than we did on last generation."
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So yeah, what game was technologically not up to par from EA early in this gen?
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It is just that they collectively lost market share to Activision at the start of the gen. Activision and EA being the two biggest publishers. Take Two would be third i'd assume.
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Yes, but I still don't see what that has to do with EA having Frostbite in the coming console gen transition.