cjpierciiw said:
This is a very good point. I often wonder why we dont hear more about a shift in dev support. The only reason I can think of is maybe they just dont want to show their hands to the competition this early in the game, and have already done a major shift. It would be a financial mistake not to be giving Wii the most support. If the current trend holds up Wii will have over 50% of the market WW by the end of the year. |
Well, we have seen the shift in developer support being that we have had at least one new game announced every week for awhile now; and pretty much every publisher in the world has said that they're increasing their support for the Wii. Why this hasn't translated into the kinds of games mrstickball is talking about is that the top titles take time to develop. On the PS2/XBox/Gamecube/Wii your major game franchises (Halo, Metal Gear, Mario, Metroid, Zelda, Final Fantasy) usually take at least 18 to 24 months to produce and are usually not demonstrated until they are about 1 year into development.
What this means is that if after the launch of the Wii a company decided to create a major Wii title and started development on January 1st 2007, we would probably not know about it unitl January 1st 2009 and it wouldn't be released until Q2/Q3 2008 (or later).







