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Soundwave said:
Honestly, I hate to say it but I think devs really only want 2 platforms, and even that might be pushing it.

No one wants to have to make 3-4 versions of the same game for the same launch window.

Actually if the effort is very small the more plataforms the better, but is true that they will not put the same amount of effort in all versions, they will have a main one (usually 360) and then start porting. Porting values are usually 10-20% of the total value of the game and they can share the publicity as is only adding a box to the comercial.

The biggest effort is adapting the engine and the optimization of it, that is why we are going to see a lot of ports of games that use the Unreal 3 engine (Batman: Arkham City, Mass Effect 3, etc) because the effort is made almost entirely by Epic Games and not by each company.

We will see more games from EA if they make the effort to port the Frostbite 2 engine to the WiiU (Battlefield 3, Medal of Honor, Need for Speed, the New Army of Two), but we don't know if they are going to do it (or do it poorly).