curl-6 said: It's not as simple as that. The Xbox was easier to program for, so it's full power was easy to harness, which is why it's seen as "the most powerful." The Gamecube was much trickier, and only Factor 5 ever fully unlocked it. The Xbox had more brute force, but lower internal banwidth, a less efficient CPU, and slower RAM hampered its overall performance, while the Gamecube was more efficient but had less RAM and lacked a hard drive for streaming. You couldn't do, say, Chronicles of Riddick on Gamecube, but you couldn't do RouGe Squadron 3 on Xbox either. |
That's the most accurate assessment of the situation.
@Khuutra
I see he ignored your post as well as mine. That speaks volumes.