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archbrix said:

That is some pretty cool interaction, but it further proves the point I'm making...

If you notice while LBP2 is being played on the "TV", the Vita is merely displaying simple shapes on it's screen; not the full game.  Once Sackboy goes into the pipe and appears on the Vita, the action on the TV essentially stops while the Vita is displaying the full game.  Also, I can't quite tell if the visual fidelity of the game on Vita at that point is the PS3 graphics or not (ala cross play games) but it may be.

With the Zelda HD demo on WiiU, you can see (starting at the 2:05 mark) that the full WiiU game image is being displayed on both the TV and the controller screen simultaneously.  While this was merely a demo (and the image on the TV screen appears to be a bit smaller than full-screen during this), the graphics are running in real time, so I'm hopeful that this will be possible for future games on the console.


Yeah, so far we don't know how simultaneous the displays can run with the Vita/PS3 combo. The real combo is going to be with the PS4 since the two consoles will be made with eachother in mind while the PS3 is what is limiting it right now. Until then there could be a market for multiplatform games with the Wii U, but I kind of think it will be put off until PS4 and gamers will have to deal with LBP2 and Guacamelee as the only games that utilize it, but a few more could pop up.

@DaRev

I hope you are joking



Before the PS3 everyone was nice to me :(