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zarx said:

I am pretty sure that AC3 uses a differed lighting system so that rules out MSAA, as they don't work together. I would guess that the Wii U version is probably lacking the postprocess AA at the moment which would explain the comments about smother edges and more pleasing textures (to some people) on the PS3 version as postprocess AA blurs everything giving it a smooth look, that would also explain why some people thought that the Wii U version looks sharper. Some people don't like the soft look that post AA gives the image where as some people love it. I would assume that if AA is missing from the Wii U version it will be added by launch. But without direct feed capture of the Wii U version it's impossible to tell.

 I have seen true direct feed of the PS3 version and it looks a lot better than the crappy stream, hence the stupididty of comparing the crappy stream. 

Im sure it was allowed in later version of AC in PC at resoultion below 1080. For the textures difference it would have to be more th texture filter rather than the AA to give such diference. And i belive most people prefer the smooth of AA than the jaggied edges even in post proccesing , but this would be assuming about the "masses".

Also it looks better in quality but the differences are still noticeable, specially textures, so the comparaision itself its fine for me. Resolution and framrate will pe possible to tell once we saw they real directfootage.