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pezus said:

" Assassin’s Creed 3 was playable at GamesCom both on the PS3 and Wii U, and those who played both versions reportedly saw clear advantages on the PS3 version. "

Being that you were posting in the other thread it is clear that you know that this was because Ubisoft hadn't implemented certain graphical features in the Wii U version because they ran out of time; not because the system could not handle those effects.