flagstaad said:
Well, in our defense we are trying to discuss another options, for me the "games get compromised" sound more like an excuse than a reason, is an invalid rationalization of the feelings the gamer is having, because there is no real way to prove it and most likely it has not happen very often if at all. |
FF series exclusive to PS > = FFXIII comes out MP and is regarded as one of the worst in the series. sells about equal to FFXII(not highly rated)
DMC exlcusive to PS with very high regards to DMC3 >= DMC4 Multiplat and is mediocre, sells equal or less than predecessor.
Tekken highly rated 3D fighter exclusive to PS > Tekken MP and very low sales for series
Star Ocean exclusiveto PS > Abysmal sales on 360 only to get a late release on PS3, sales sucked all around. Series cancelled
GTA, a technical timed exclusive to PS >= GTA4 sold on par with previous entry. Regarded as a downgrade from SA.
The evidence I feel is overwhelming. Exclusives that supposedly went MP to improve sales sale's prove anything but drastic improvement. They sell about the same or a lot less. Meanwhile you have games that remained exclusive like MGS4 and sales are equal to better. Multiplatform just dilutes the development process all around. Dividing up a fanbase or forcing them to play a guessing game of "Which console will it be on?" is down right dumb, and detrimental to a series. Thats what the Tales of... series has been seeing. Stick to one console, gamers know just where to get their fix, the experience isn't diluted during development.


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