| Crono141 said:
Don't PS3 and Xbox 360 both use nVidia chips? Couldn't the difficulting in lighting and particle effects be mearly due to porting that code to a different brand GPU? |
The XBox 360 has an ATI chip that is about three "generations" behind what the Wii U is rumoured to have ...
Beyond that, they both should be using a higher-level shading language that can be used regardless of who built the GPU.







