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Find out as much information regarding the gamepad. This is a notable feature Nintendo is differentiating with other consoles, yet we still do not know any clear cut information.
I think it's resistive like 3DS? See how well its latency is when it comes to loading games and apps, and its response in how we interact with it.
Videos I've seen so far is it's tethered, and all we see is Nintendo's push for asymmetrical gameplay.


Also,, E3 showed us a bunch of Miis as a UI. See if you can find if that can be turned off; it's horrible. Find out any launch apps it will come with and how well integrated it is with Wii U's UI.

Graphics is not of great importance to me but if you're well versed in that area, give us your best assessment at the very least its framerate.


I read this the other day that after finishing a level in Rayman Legends, Wii U crashed.

http://gbatemp.net/topic/332785-wii-u-dev-menu-photo/page__view__findpost__p__4352897

Here's the dev Menu. As you can see there is SpotPass setting. I don't want to speculate but that could mean the Wii U gamepad could potentially use a Nintendo Zone.



Quality is subjective since how little we know, despite how prescriptive Nintendo seem to think they are.