as soon as battles began I stopped playing because I cant stand that almost "text based" battle system where you "click" on attack or something your characters - which are not even on screen and just appear as NAMES lol - attack the enemies and the enemies just shake for a second. Thats so uber lazy and ugly I stopped playing.
I mean its turn based so Im not gonna love it but when its turn based it can at least be somehow visually appealing because I dont want to get bored to death when playing. Turn based and then stuff like this no thank you.
I still have interest in Mother and I also like the games setting and visuals (not the battle ones of course) so I hope they will come up with new Mother game in the future.
So what you're trying to say is that you don't like First Person RPGs?
In that case, stay away from classic Shin Megami Tensei, Dragon Quest I-VII and Shining the Holy Ark, I doubt you would like those either. I wouldn't say it was lazy either, just a design choice that's looking back to a past gaming convention that was almost universally accepted; from the little I've seen of the Mother series I would say it is anything other than lazy.
I do like first person RPGs when they are like skyrim etc. Or well when I see myself /an arm wielding a sword or gun whatever. (i would probably not play COD or BF3 or PerfectDark or TimeSplitters when I would not see any arm holding a gun)
And btw I highly doubt that Mother is a first person RPG because I have a party of 4? people how the hell would that be a first person rpg? At least I should be ablte to see the other 3 members then right? Or do they mix up into a strange monster where everyone is inside the same body with 4 heads and 8 arms and stuff :) ?
BTW noone said the Game was made lazy they just didnt care to make a better "battle screen/hud/whatever"-
Yeah, I know what you mean, Mother is the strange combination of 3rd person exploration, but first person (though I guess that is arguable given, as you said, it's kind of impossible to have 4 people's 1st person views at once). Usually first person RPGs have dungeon exploration in the first person as well, see SMT2 below:
DQ (up to VIII) is the only other RPG series I can think of with first person battles, but 3rd person exploration:
Rightly or wrongly, I think a lot of Mother's appeal comes from it's quirky nature, which some might argue it's battle screen is a part of. Personally, I'm not at all fussed about it, but I can understand if some people have a problem with it.