| RolStoppable said:
That would be the case, if the sales actually reflected this opinion. But they don't. 2D Mario games don't sell on hype either, so the majority of money spent on 2D Mario games is money spent on a well-known product, not a cat-in-the-bag game. |
The sales DO reflect this opinion... I never said 3D Mario was more commercially viable, I just said it was better and less creatively stagnant (which I realise is just opinion but it has nothing to do with sales...I'm a fan not a businesman). These days 2d mario games attract (so-called) casuals and sell to the masses by the bucketload, while 3d mario only seems to sell to the more discerning 'elitist' gamers (although 6-10 million units could hardly be called poor sales could they?)...I work with grannies and fat housewives who rushed out to buy the last 2 'New Super Mario Bros' (completely oblivious to the fact they are essentially playing remakes of games that are 20 years old) and then stare at me like a syphilitic leper when I have the nerve to ask them if they've played GALAXY or Mario Land...'Oh they're just too confusing for me...I don't know which way I'm running'....I'm surprised they can find their way to the toilet. These are the people buying 2D Mario games these days....
While there are a few exceptions, we don't generally live in a society where products sell based on their quality or artistic merits, which is why many a creative genius died hungry and insane in their own time and people like Stephenie Meyer live to be fat rich and happy ;)







