lilbroex said:
happydolphin said:
lilbroex said:
happydolphin said:
I'm not sure if you're just very slow, or are purposefully being stubborn.
You said that the greatest ever achieved on Xbox1 was 12million polygons at 30FPS with less stuff. Navane said that DoA had 18,000 polygons total (9k per char).
So, how do you deal with that contradiction to your claim?
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Where do those two things contradict? There is no contradiction anywhere in there.
What in the world are you talking about?
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I'm not sure if you realize how much I want to ... you in the ... right now. Regardless, I'll try to explain.
Max polygons on Xbox (according to you): 12m @30FPS.
Capability of Xbox as seen on DoA (according to Navane): 18m.
So, how is DoA's performance > Max performance?
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.............................................How exactly do two 9,000 polygon models suddenly become 18,000,000.
First you insult me by calling me slow and stubborn and now you create and entirely new event that has never existed. **** off.
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2 characters at 9m each, is 18m. What did you not get about that???
I asked you to clarify whether you meant your xbox max to be per character or in total, but you insisted to play it this way. Don't be upset if I reacted this way, you invite this kind of response man, and not just with me, but in general. You have lots of interesting stuff to say, but this attitude you have really sucks.