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Pavolink said:
Corey said:
Pavolink said:
I read around the internet that Wii U has not enough shaders.

Anyway, even if developers has a lot of experience in HD development, Wii U is rumored to have a different architecture but nobody has reported how much. Let's take in consideration Nintendo tweaks. That's about GPU, while for CPU is rumored to be Out-of-Order (OoO) which needs to be developed for and not only porting. But iirc CPU is for physics and AI instead of graphics.

Hopefully at Nintendo Christmas, I mean, Fall Conference we'll see first party games using more of the power of the cons...

...What the fuck I'm talking about? Wasn't gameplay more important than graphics? And weren't we happy with Wii graphics? Why are we discussing this?


I can't imagine anyone could be happy with the wii's graphics, unless they still own a CRT, Did you ever play the wii on a large HDTV, it's low resoltuion looks like utter crap.

Played Wind Waker and now Paper Mario TTYD on a Samsung Plasma HDTV (42"), and I'm happy. But as mentioned before, that's only about me.

Same here.  Highly stylized Wii games with less detail, like Punch Out, look great on my 42" plasma.  Smash, Mario Kart and the Galaxies all look fine as well.  But the ones that shoot for more detail/realism, such as Twilight Princess, look more noticeably flawed when blown up to that size or bigger, IMHO.