happydolphin said:
Again, it's not about adding worded story, as I mentioned a zillion times in the thread, the story can be unwritten in intricacy, even yielding less script than mario galaxy. The post I pointed you to (which I'm glad you read) speaks of an unwritten story, the story tells itself by the items, the worlds, the moods, the music. So much can be said without words, using art. Doesn't sound so crazy anymore does it? |
If I'm reading what you're saying correctly... then Mario already partially does this.
In Super Paper Mario there was that whole lingering(?) apocalypse thing. SMG 1/2 there was that opening and all the boss battles where things were falling around you and great music to make you want to defeat those evil bosses! And in NSMBU it looks like they are really stepping up on the background art and the sounds, have you seen the gameplay? It's cool!







