happydolphin said:
Well, yeah the RPG line would be the exception to this thread. I'm talking more along the lines of the mainstream games like Mario Tennis, Mario Party, Mario Kart, Super Mario 3D, Super Mario 2D. But why wouldn't I compare them to SotC or Journey? What makes Mario so exempt from depth? Apart from JWein's PoV, I haven't heard other legit ones yet, I'd like to hear yours. Keep in mind Sal's post, it need not be a written story, it can be an unwritten story, told without words. |
The Fifa, Gran Turismo and Madden games don't have any story at all, why would sport games need a story?
Because Mario was never about depth in the first place, and I did give you big example of depth in the RPG series, I think you are mistaking depth with tragedy.
Mario isn't intended to have a great story, it's a save the princess game, and the actual focus is the platforming.
You want a random story example, okay.
In Mario Galaxy, many Toads were left homeless from the Mushroom Kingdom attacks, many probably perished in the fire and destruction. The Lumas where about to freeze to death, many probably did.
Rosalina is condemned to eternal loneliness in space, without the hope to ever reunite with her loved ones, they are probably dead by then.
The people and servants in the castle are nowhere to be seen at the end, I guess they were slaughtered by Bowser.







