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Corey said:
Pavolink said:
I read around the internet that Wii U has not enough shaders.

Anyway, even if developers has a lot of experience in HD development, Wii U is rumored to have a different architecture but nobody has reported how much. Let's take in consideration Nintendo tweaks. That's about GPU, while for CPU is rumored to be Out-of-Order (OoO) which needs to be developed for and not only porting. But iirc CPU is for physics and AI instead of graphics.

Hopefully at Nintendo Christmas, I mean, Fall Conference we'll see first party games using more of the power of the cons...

...What the fuck I'm talking about? Wasn't gameplay more important than graphics? And weren't we happy with Wii graphics? Why are we discussing this?


I can't imagine anyone could be happy with the wii's graphics, unless they still own a CRT, Did you ever play the wii on a large HDTV, it's low resoltuion looks like utter crap.

Played Wind Waker and now Paper Mario TTYD on a Samsung Plasma HDTV (42"), and I'm happy. But as mentioned before, that's only about me.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile