Mr Khan on 15 August 2012
| Pavolink said: I read around the internet that Wii U has not enough shaders. Anyway, even if developers has a lot of experience in HD development, Wii U is rumored to have a different architecture but nobody has reported how much. Let's take in consideration Nintendo tweaks. That's about GPU, while for CPU is rumored to be Out-of-Order (OoO) which needs to be developed for and not only porting. But iirc CPU is for physics and AI instead of graphics. Hopefully at Nintendo Christmas, I mean, Fall Conference we'll see first party games using more of the power of the cons... ...What the fuck I'm talking about? Wasn't gameplay more important than graphics? And weren't we happy with Wii graphics? Why are we discussing this? |
We were happy with GameCube graphics. Anything more is heresy.

Monster Hunter: pissing me off since 2010.







