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selnor said:
Soundwave said:

There will be a pretty significant gap between the Wii U and PS4/720, what we know of the leaked PS4/720 specs show them to be well beyond the Wii U.

It may not be quite as bad as last gen, but that doesn't mean there won't be a pretty large difference.

A lot of hardcore gamers are already biased against Nintendo to begin with, lets be honest, so that doesn't help either. 

If a game like Star Wars 1313 is available on Wii U, 720/PS4 ... and 720/PS4 versions run at 1080p + better graphical effects, higher poly count, higher frame rate, etc. not many people are going to buy the Wii U version, then the excuses from developers will start ("oh the Wii U version didn't sell great, so we're pulling resources away from it"), etc. etc.

This is all so predictable, happens to Nintendo over and over (and over) again.

if the rumours are true about Wii U specs and 720 then the gap will be bigger next gen than this.

Wii U rumoured 1.5 gb ram. 720 rumoured 4gb minimum 6gb max.

Wii U rumoured 3 core 3.2ghz. 720 rumoured 12 core 3.2ghz.

Wii U maybe able to 1080p most games as native atandard. 720 1440p - 2140p.

Those figures are much broader than 360 - Wii.

But those are rumours and we will wait and see.

720 is said to have alot of RAM with a good chunk being for OS, multimedia and multi-tasking. It's probably going to have 2-2.5x the RAM of WiiU dedicated to gaming and that's not a gap bigger than this gen at all. That's more similar to a PS2 vs Xbox gap in RAM.

The 720 will no doubt have a better CPu than WiiU, but once again won't be the same gap as wii vs 360.

You'd be lucky to get 1080P as a standard next gen, don't know why you're pulling 1440p - 2140p out of thin air.

 

Wii was an overclocked GC, which meant it it used tech from the late 90s. It didn't even support programmable shaders.

WiiU won't be the same situation. Saying the gap will be bigger than this gen was in just an outright lie. It won't be anywhere as big.