crissindahouse said:
you don't have to calculate if people can see the dpi of a 1080p 23'' screen from 2-3 feet away (which should be between 60-90cm), you have to calculate if their eye can recognize differences above 720p. with a 23'' screen you have 96dpi and you can see ~300dpi from 25cm viewing distance (that's the average of what some scientists/specialists believe the eye can recognize) which means you can see differences up to 94dpi from 80cm distance. so, you can see almost the full 1080p. but the more important question is if you can see the differences between 720p and 1080p (which could be every resolution betweeen those two) and you can clearly see them on a 23'' screen from 80cm distance. i tested it between 720p (or something similiar, have a 16:10 screen) and 1680x1050 on my 22'' in battlefield 3 with ultra settings and it was a huge difference. it looked really bad because i was used to see a higher res. my distance should be maybe 60cm but not exactly sure. |
I agree and I never mentioned monitors as computer gaming is done in close proximity. most people play consoles 6-9 feet away from the tv. At that distance only 42 inch+ tvs show a difference in resolution.
Edit - there are also many other factors to consider when measuring resolution and what the eye can or cant see. Native pannel resolution for example. if youre viewing 720p content on a 1680X1050 screen the screen has to either upscale the signal or shrink the viewing area. This upscalling often looks downright terrible when its just the display is doing it. When an xbox360 gpu does it on the other hand, its not bad looking at all. One has to assume that Wii U will have a solid scaler chip and will use AA to compensate for the resolution loss if the game does end up being 720p.







