| Chark said:
Alby makes a lot of sense when determing when to cut price. There are several factors and Sony has a prepared plan for the Vitas price cuts, to stray from that plan could mess up their business a little bit, but if the opportunity arises while the need is rather apparent like it is now they might go for it. One possibility I suggested to others before is a price drop and bundle for the holiday months and then normal pricing until their planned time to cut the price comes next year because it doesn't make any sense for them to have planned to drop the price in less than a year from launch. A temporary price cut might boost sales even more so than a permanent one, maybe convincing consumers to take the opportunity since waiting would have them seeing the price up again. In regards to the Wii U launch, Sony of course is already deep in the development process of the PS4 and has a somewhat set window. That window is flexible and witnessing the Wii U effect will help them determine when will be the best time for them to home in on a launch date, be it in their early window or their late window. From earlier, Happy Squirriel said: The main complaint I hear about the Vita is its cost, just like it was for the 3DS at first, so once they remove this barrier its sales should surge. I thought the main complaint about the 3DS was its lack of games or even its small graphical jump from the DS? I didn't even know price was an issue until it was cut. Price was obviously important in hind sight since they were selling it for a large profit margin and it would have been the same price as the Vita (except for $20 memory cards). |
Bolded part... You can't be serious, can you? I doubt people think the graphical jump is small between the DS and the 3DS. The only people I see saying that are people who don't own one of the two or are sony/microsoft fanboys trying to downplay the 3DS.








