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PC version of XCOM remake draws battlefield grid

http://www.eurogamer.net/articles/2012-08-10-pc-version-of-xcom-remake-draws-battlefield-grid

"The PC version, unlike the PlayStation 3 and Xbox 360 version, draws a grid on the battlefield, allowing the player to see in detail how movement is affected by the terrain."

"It's interesting," lead designer Jake Solomon said. "Playing mouse and keyboard is a different experience. From just the way it looks when you start, the UI is different. The grid gets drawn in the PC version and we have a little extra help when you hold down the mouse button. Small things like that. Obviously we have to add a lot of new buttons and things like that. It feels good on mouse and keyboard, which it should. It's XCOM."

 

"There's a lot of value to keeping as much similar as you can, just because of the fact the more different it gets the more bugs it creates," he said. "That deviation creates a lot of work, which is what we've experienced. So it's nice to keep things similar in a lot of respects. But, it would be nice to say we're completely altruistic PC champions. And we are. At Firaxis PC is incredibly important to us.

"But, to be honest, a lot of it comes from the fact we just can't take what we've done with the gamepad and make it work with the mouse. It just doesn't work. You're pushing a cursor around the map. So it just doesn't map to the mouse and keyboard. And it's a good thing, but because of that we were forced to come up with a new interface."

 

"People have asked, why isn't it this big, air combat game?" Solomon said. "The reason is, truly, that XCOM is already two games. You already have the strategy game. You already have the tactical game. They're really fully fledged experiences. I didn't want to add a third game over the top of that because at some point it becomes too much.

"Also, Interception only takes five to 10 seconds. I don't want five to 10 seconds of gameplay to ruin hours and hours of strategic planning."

It kinda sounds like the PC interface was tacked on TBH, which is a bit worrying. This talk of having to make a PC specific UI because they couldn't the gamepad UI to mouse and keyboard. I would have thought it would be the other way round. 

Anyway new screens

I guess I will have to revisit the OP soon lol



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