wfz said:
1) Don't feel the extra cost is worth the display resolution when they assume most consumers won't notice or care 2) Had to rush their release titles and decided to skimp in resolution 3) Something else I haven't thought of
Either way it show's Nintendo's dedication to the needs of the hardcore gamers made a console they don't yet feel like fully utilizing themselves. |
It is also entirely possible that Nintendo's tools are not as mature as many third party developers because they didn't develop for the HD Twins in the previous generation, and developing features in these tools took a priority over optimization due to time constraints associated with releasing games for launch.







