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Soundwave said:
If they could get 1080p for even games like NSMBU and Nintendo Land it'd be relatively satisfied but that doesn't seem to be the case.

The issue isn't that the Wii U isn't capable of running 1080p native. It's that Nintendo is smart enough to realise it's not worth the extra investment to have a marginal improvement in graphics. A problem a lot of developers have had trouble with this gen: if it can look better, make it look better, no matter how much greater the development costs grow.