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Free games usually are pretty big...I've yet to pay to download anything off the android market in the entire 3 years I've been on it. There's even games that hit over 100 million downloads like temple run, but really after playing a good hour or two of the game your pretty much done of it. Mobile games don't have the lasting appeal of normal video game console games. It's beyong being "casual" you'd have to almost find another definition of what mobile gaming is.

Mobile gaming is not for the hardcore, people will never buy accesories, or pay monthly fees for a game on there cell phone, let alone play a game for over 100 hours (which I've done several times on my home consoles).