| Dgc1808 said:
You're closer with the second but it doesn't mean "dev unfriendliness". The system isn't able to handle high-end PS3 level assets for obvious reasons. With it's screen size, neither does is have to in order to look as good. I can't imagine a dev needing to think very hard to come to: |
Okay, I get it now. I shouldn't have said the word idiot regarding that phrase and should've just asked, so now I see your point.
I'm not sure how cheap it would be, still, and I would not assume PSP dev costs. However I can understand that it would be cheaper than PS3 level costs.
At the same time, cheaper is not too good either, since the PS3 costs are already fairly high. It would need to be much cheaper.
But if all this is true, what about AI, what about all the complex processing that apparently the HD twins could do but the Wi couldn't? Why would players want a sub-par version and would they notice it?







